bamfcc: (being a cancer)
[personal profile] bamfcc
player information.

name: coffee
are you over 18?: yes
personal dw: [personal profile] bamfcc
email/msn/aim/plurk/etc: froggy.mcgee @ gmail, brewmegently @ AIM
characters in abax: Roy "Arsenal" Harper


in character information.

series: Marvel Universe: Avengers: The Initiative
name: Terrance "Terry" Ward aka Trauma
age: between 17 and 19 - I will go with 18 for posterity
sex: male
race: human/demon hybrid (though he isn't canonically aware of it at the point I'm taking him from)
weight: 141 lbs
height: 5'7"
cause of death: impalement
canon point: During the 12th issue, Changing of the Guard - after Terry has died but before he resurrected.
previous cr: n/a

history: Trauma @ Wikipedia | Avengers: The Initiative @ Wikipedia

personality: Trauma is, above all else, quiet. He's understated and a bit withdrawn, intensely private about his own feelings and personal life. Perpetually downbeat, he appears sullen and apathetic - but that's not really accurate. Underneath the outer "emo kid" layer, Trauma is a very compassionate person, sensitive whether or not he talks about it, and very devoted to helping other people.

Terry's focus is, and always has been, very outwardly faced. He doesn't like too much attention, partly because it's usually negative. As much as he hates to be invisible, he's spent his whole life working at staying in the background - if he doesn't get close to people, doesn't care, and can't access their emotions, he can't use his abilities on them. This is a lesson he learned the hard way after putting his mother in a mental institution by turning into her worst fear. When he was younger, Trauma would often force others away with a dark, dry wit, and sometimes overt emotional aggression. He would lash out at anyone who tried to break his barriers and get too close. Easily threatened, he would often end up manifesting his powers and driving the final nail into the coffin of any close relationship he tried to form. Because of this, he grew up lonely, sullen, and disliking the world, and hating himself and his own powers. He still presents this outward persona to some extent - despite the recent development of his ability and his knowledge of how to control it and use it for good, he still has an aversion to people getting too close, knowing too much about where he came from and who he is inside. The secrecy and paranoia of the Initiative itself probably didn't help this.

Fortunately, after learning from Dani Moonstar how to control his ability, and being steered by her down the path of "good," he's developed an interest in how to use his abilities to help others. He's turned his previously angry outward focus into interest in other people's problems, which he handles with a genuine compassion. Terry, having been alone and having dealt with so many awful things wrought by his own hands - from having driven his mother crazy to indirectly causing the tragic death of a fellow cadet - isn't one to judge others. Regardless of what the person has done, how awful or guilty they feel, Terry will still make every attempt to help them. He's in the midst of studying to be a licensed therapist, and he is already a functional therapist, having taken on the responsibility of helping fellow cadets involved in the Initiative on an unoffcial level. This is the work that he finds the most rewarding, it's his redemption, the one good use for his dark and brutal ability, his way to make up to his mother and MVP and all the people he'd hurt.

Despite this turnaround, Terry still suffers from the deep internal wounds he got growing up and in the first part of his Initiative training. This isn't helped much by the fact that he still refuses to get too close to other people - he might care about them and offer all the support in the world, but he won't open up in return. Not talking about his own issues has allowed his inherent lack of self-worth and guilt over what he's done to continue consuming him. He has no catharsis other than what he shares with Abby, his teammate who's gone through things as rough as him and who he bonded with while making her his first "client." Terry feels that he owes the world, and that anything he does is simply to pay back good for all the issues he's caused. Later in canon, he says that MVP's death was his fault, taking the blame on himself without question when others were being faced with the consequences of what happened. His guilt is a major part of who he is, something that's been with him from a young age, and it's what drives him to refuse to open up and put himself last.

Terry has some confidence in his abilities, while at the same time not particularly valuing himself - on many occasions in canon, he's put himself out as the point man, the "big gun," who would take care of a threat that hurt dozens of other superheroes. He stepped up to a raging out of control Hulk, the Omega-level armed clone of MVP, and Ragnarok, a part-android clone of Thor, telling others to stay back and get out, and that he had it. In these situations, he always ended up seriously hurt, and once he even ended up dead, but he continues to do it, over and over, showing both his devotion to good and lack of concern for his own well-being.

Terry, altogether, has a lot to learn - about himself, about where he's going, and where he's been. Fortunately, he's pretty resilient.


abilities/powers:

Telepathic Shapeshifting: Trauma has limited telepathy, allowing him to seek out the fears of those around him, which he then uses to change his physical form into a manifestation of that fear. It is of note that, while transformed into a person's fear, he will shitttalk them to enhance the fear and, as this shittalking has come out of him in languages he doesn't even know before, it's likely that this is part of the telepathic connection and serves as part of the transformation.

At the point I'm taking him from, he has the ability to choose which fear of several he wants to turn into, and can subtly force his ability into a therapeutic purpose by helping people face their fears. The ability doesn't work against robots or those without emotions (people with emotions but presenting as emotionless or with suppressed emotions wouldn't be immune - just difficult). Also, his ability can be easily brushed off by anyone who's faced and dealt with the fear he turns into, which in some cases leaves him vulnerable to attack by a non-stunned opponent, or can force him back to his human form. While he has the strength of whatever form he's taken, and can carry weapons, the weapons can't leave his hands (they are technically part of his body) and he has any weaknesses that the form he's taken on has - he can be attacked, injured, or killed while in a transformed state.

Resurrection?: While he doesn't have any sort of enhanced healing (he's been beaten within an inch of his life several times and had to recover in the Infirmary every time), Trauma has canonically been killed and come back to life, even after his body had been autopsied and embalmed. This is likely because of his part-demonic heritage, though he doesn't know that he's able to resurrect at the point I'll be pulling him from in canon.

first person sample:

Links to:

Intro first person entry @ Bete Noire
Recent first person entry @ Bete Noire
Terry's tag @ Bete Noire - just for further examples!

third person sample:

Pasted sample from Marina Asylum

It was kind of like vertigo, the way everything went blank and then popped back, startlingly real. He was pretty sure he hadn't been moving, not really. Sitting up, maybe. Trying to spit out the awful taste in his mouth. He had every reason to be dizzy, but that hadn't felt like dizziness - it felt like falling. One minute sitting in his coffin, and the next on a hospital bed still dressed in a full suit - no IV, not like after The Hulk, no. Just lying there like he'd fallen asleep in his burial gear. It was happening too fast, too much to process, and his brain was probably still full of embalming fluid or...or something.

Blue eyes flicked around from under dark hair as he tried to get his bearings, trying to work through the surrealness of the situation, like some kind of fog over his entire consciousness. Surreal was definitely a good word for it. He wasn't sure how long he sat still, trying to remember where he'd been and figure out why he was in a hospital now if he'd been at his own funeral a second ago. He wondered if maybe he was still dead after all, if this was some kind of limbo afterlife, and waking up in his casket at the viewing of his own body with the smell of death on him was some kind of weird dream. Abby had been there, reached out for him, Hardball and Komodo and the others in the background, and it made sense for that to be some kind of weird post-mortem fantasy he had before passing on to the next world. Having friends, or even people who'd come see him after he died, was definitely fantasy material. He just wished that if it hadn't been real, he'd have maybe brought his father and little brother to see him there too.

In fact, there were enough little uncomfortable details that he wasn't convinced it was fake. No way. Terry Ward was pretty good at imagining things, and if he was making up some sort of post-death utopia where he was actually relevant and mattered to people, his family would've been there for sure.

Which left him here, in this weird scenario, with this hospital room as his current reality. And he wasn't sure how to cope.

'Answers, Ward. Find yourself some answers.'

Right. Basic training had to kick in at some point. It might be a mission, it might not be, but trying to think too hard about it was giving him a headache, so he just reacted, pushing himself to the edge of the hospital bed and getting shakily to his feet. His muscles didn't want to cooperate, and he couldn't blame them. Did he even have blood? He knew what embalming procedures were like, he'd read about it - was his heart pumping embalming fluid? Was he even alive?

Leaning over, he rested his hands on his knees and breathed heavily, mouth running with saliva, 'Don't think too much. The last thing you need is to puke your guts out when there could be danger around.'

"Right." he said, out loud, but quietly, "Try the door."

case no: I'd like a random number!
This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

bamfcc: (Default)
Terrance "Terry" Ward | Trauma

September 2020

S M T W T F S
  12345
6789101112
13141516 171819
20212223242526
27282930   

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 10th, 2025 11:01 pm
Powered by Dreamwidth Studios